Latest POE 3.6 Berserker - All Content Builds Guide

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Ancestral Warchief

Cyclone

Double Strike

Smite

Tectonic Slam






POE 3.6 Berserker - Uber Farmer | Elder & Shaper Down - Ancestral Warchief Build


This Build is slightly nerfed Hatred which means a bit lowered cold dps on Berserker,loreweave res nerfed from max 80% to 78%.

Pros & Cons:
+ over 6k Life
+ ~1000 life/s with an enduring cry and all charges (over 15% life reg)
+ 73% Phys reduction (hideout) 90% with flasks
+ hard to die because you stay behind your Totems
+ can do all map mods (reflect is a bit meh because your totems will kill themselves on hit)
+ at lvl 16+ (facebreakers) all content EZPZ
+ perfect for hard bosses like Ulab/Uatziri/guardians/Shaper
+ Stun immune with over 25 Rage stacks
- clear speed is average
- Totem playstyle is not for everyone
- 10% life degen (but with ~15% life reg we still have 5% and don't edge

Ascendancy:
https://i.imgur.com/71SsDDx.jpg
First, we go to War-Bringer because this will be our main heal skill
After that, we take the Aspect of Carnage and with the next 2 points from the Merc/Uber Lab, we take Rite of Ruin to get the double bonus from our Rage stacks.

Bandits:
Help Oak - He gives us all we need: Phys dmg/reduction and life reg.

Pantheons:
Major: Soul of Brine King
Minor: Soul of Abberath

PoB Link:https://pastebin.com/XBraKAh2
Skill Tree:https://tinyurl.com/yd95nyf9






POE 3.6 Berserker - All Maps and All Bosses - Ancestral Warchief Build


Here is my vision of Ancestral Warchief Berserker. Of course this builds not so good at speed mapping, but still, have a mid+ speed of clearing. Main purpose of this build is boss killing and farming whole game content from scrap without any big investments.

Pros & Cons:
+ big numbers of damage at maps and bosses
+ high survivability o_O
+ nonmetal items cost almost nothing
+ easy to start from nothing
+ possible to do any reflect maps, even t16 corrupted guardians. but it will take some time =) totem spam it's not fast
+ Available to farm any content in the game
- not the fastest map clear speed
- totems are not for everyone
- no life regen maps are a bit problematic, but still doable with war cry spam and a little help of life flask

Ascendancy:
Normal lab - War-Bringer. our main hp recovery and some damage from Rage.
Cruel Lab - Aspect of Carnage. 40% more damage.
Merc and Uber lab - path to Rite of Ruin for double rage effect.

Bandits: Kill all

Pantheons:
Our main major god is Soul of Solaris. For maps with projectile chains better swap for Soul of Lunaris for immune to chained projectiles because there will be a lot of chained projectiles to you from totems.

Our main minor god is Soul of Shakari for poison immune and more resistant to poison clouds. Also possible to swap for another panther for bosses.

PoB Link:https://pastebin.com/ARQSi1uA
Skill Tree:https://tinyurl.com/y6cu7rcj









POE 3.6 Berserker - Ngamahu's Flame Cyclone Build


3.6: Anger buff. Nothing changes, except using Daresso's now. (Elder LGoH rings are a good idea but it's not a necessity, will test later). Added videos with Daresso's. Will add more stuff if 3.6 reveals some fitting gear choices.

Pros & Cons:
+ Fast map clearer. (Not the fastest)
+ Decent Sustain. (7k+ hp, instant life, and mana from instant warcry)
+ Good single target.
+ Easy to get going, but scalable with path of exile currency.
- Rippy, need to mash warcry.
- Cyclone discomfort on bosses.
- Not the best at a single target or clear.

Ascendancy:
Crave the Slaughter > Rite of Ruin > War-Bringer > Aspect of Carnage

Bandits: Kill all

Pantheons:
Lunaris and Ralakesh.

PoB Link:https://pastebin.com/JYzsqnnY
Skill Tree:http://poeurl.com/cbQI









POE 3.6 Berserker - Raging Double Striker Build


Decided to make a build when I got lucky 6 linking Kitava's Feast and obtaining a level 21 Vaal Double Strike from the temple in SSF Betrayal. Now that I have beaten Shaper with it at level 90, I feel the build is ready. :)

Pros & Cons:
+ This is a raging Berserker build
+ Build has 10+% life regen (over 10% rage degen)
+ 80% chance to bleed
- Can't do physical reflect maps
- Have to reroll sextant that grant "player's life and mana recovery from flasks are instant (areas contain additional monsters that heal)"
- Can be squishy in high damage maps

Ascendancy:
War-Bringer -> Crave the Slaughter -> Rite of Ruin -> Aspect of Carnage

Bandits:
Kill all for +2 passives

Pantheons:
Soul of Arakaali + Soul of Ryslatha

PoB Link:https://pastebin.com/wzLXXGZi
Skill Tree:https://tinyurl.com/y3ctnte3









POE 3.6 Berserker - Smite SSF HC Viable Build


Berserker is said to be the worst ascendancy class at the moment. That's bullshit, of course, Raider and Slayer  (POE 3.6 Slayer Builds) are the worst obviously. Berserker is good in HC due to his ability to sustain and regain huge amount of effective hitpoints (EHP) in a Mind over Matter (MoM) build due to Warbringer effect and the abundance of life and mana leech it gives and in SSF due to his very low gear requirements to deal good enough damage for map clearing.

Pros & Cons:
+ Cheap: Just needs a tabula and 2 attacks per second weapon until red maps, gear can completely be crafted with delve fossils, does not require a special 6 link chest, any 6 link chest that is craftable will do. It's also flexible towards gem colors.
+ Fast: Thanks to utilizing the fastest weapon type in the game and a lot of the increased attack speed from the Skilltree, Gear, and Berserker, you gonna move very fast which also makes you safer due to faster getting out of stuff like bearers.
+ Doesn't need or should have damage or life flasks: 5 utility flasks against all ailments and curses + improved flask duration and recovery from the skill tree, everyone will love that one.
+ safe even against the new betrayal and incursion content. A huge EHP pool and reliable sustain is the key to meet the old/new challenges. Lots of builds cant do that's why Synthesis league was a huge massacre for a lot of players in HC and HC SSF. But this build can do it.
+ ethical :)
- needs lots of reskilling during leveling and gear progression (but it's manageable even in SSF)
- melee (therefore weak, outdated, undertuned, mimimi random feedback forum rant might be fixed in 3.7)
- abyss jewels might be nerfed hard in 3.7 then we might have a damage problem
- bad for deep delving due to inconsistent corpse explosions

Bandits: Kill all

PoB Link:https://pastebin.com/uLaEmFM5
Skill Tree:https://tinyurl.com/y6lt77bw









POE 3.6 Berserker - Hit the ground to destroy your enemys - Tectonic Slam Build


Slightly loreweave nerf from 80% max res to 78%. Maybe some minor skill tree changes which I will update as soon as pob and poeplanner are updated

Pros & Cons:
+ EZ life & mana leech
+ very fast Warcry for endurance Charge generation against bosses and heal
- not as much life reg as the other ascendancy because of the rage degen

Ascendancy:

At first, we take Pain Reaver because it provides us Life & Mana leech which helps us a lot. Second, we take War-Bringer which let us spam our Enduring Cry much faster which result in faster Endurance Charge stacking and has a nice side effect with the additional Life & Mana heal. Third, we take Aspect of Carnage which provides us a HUGE dmg boost. And last we take Cloaked in Savagery which gives us an additional nice bonus if we take a Savage hit.

Bandits: Kill all for 2 Passive Points

Pantheons:
Major - Soul of Arakaali
Minor - Soul of Shakari

PoB Link:https://pastebin.com/PwDCPh46
Skill Tree:https://tinyurl.com/y3zv775a



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