POE 3.6 Elementalist all Content Builds List Guide

POE 3.6 Elementalist - Goofy_goober's WinterIsComing - Winter Orb Build
POE 3.6 Elementalist - Lyxara's Winter Orb Non-Crit Build
POE 3.6 Elementalist - Beginner Friendly - Winter Orb Build
POE 3.6 Elementalist - Highest DPS - Winter Orb Build 
POE 3.6 Elementalist - Ridiculous Clear Speed - BSC Winter Orb
POE 3.6 Elementalist - Cheap And Effective For All Content  Ivonbeton's Winter Orb - Build


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Winter Orb is a channeling skill gem. In Path of Exile 3.6 Synthesis, Winter Orb has Now dealt 25 to 31 Cold damage at gem level 1 (from 23 to 28) and 232 to 289 Cold blow at gem level 20 (from 258 to 322). Now has an added damage effectiveness of 50% (from 60%).





PoE 3.6 Elementalist]G00fy_goober's WinterIsComing Build


This is a build that can clear ALL content (maps/shaper/lab/atziri/uber elder etc.). It must be FUN and Engaging, not cost an extraordinary amount of currency, and can be a league starter with the ability to do all content later on as you upgrade and invest in your character. On top of this, it must have fast movement or move skills and not have to worry about any weird issues that ruin builds for me.

Pros & Cons:
+ Very fun and engaging build to play
+ Breakneck pace build
+ Incredibly fast movement speed with phase run + Quicksilver
+ Flame Dash with more rapid casting to jump gaps/cliffs
+ One of the best AOE clears in the game hands down
+ Able to do intense burst single target damage which shreds map bosses
+ Incredibly fun self crafting on tons of gear pieces
+ Can do almost all map mods
+ Able to do all content (all maps, uber atziri, all labs, shaper and guardians, uber elder)
+ Extremely high defensive capabilities
+ Immune to corrupting blood
+ Warlord's Mark on Hit
+ Aspect of the spider makes monsters covered in webs which looks sweet
+ Free Arcane Surge + Impulse explosion effect
+ Easy/Cheap path of exile currency to gear with room for lots of improvements as you get more currency
- Ele Reflect maps are NOT possible
- Physical Reflect maps are best to be avoided
- Hexproff AND no regen on the same map should be avoided.
- Can be slightly laggy when you run into allies cannot die totem
- Single Target dps is hard to maintain for anything with multiple phases
- Not the best uber elder farmer, though can still be done decently
- Can be decently expensive to fully min/max yourself for end game gear

Bandits: Kill all

Ascendancy:
The pendulum of Destruction > Mastermind of Discord > Shaper of Desolation > Beacon of Ruin

Pantheon:
Minor God - Shakari. I merely like the immune to poison.
Major God - Any will work, but I like the Soul of Lunaris for added projectile avoidance, dodge, and no chained projectiles.

Gems Link:
4L Setup (winter orb in gloves for pseudo 6l): Winter Orb - GMP - Cold to Fire - Increased Duration
4L Setup (Vaal BV in the helm for pseudo 6l): Vaal Blade Vortex - Controlled Destruction - Physical to Lightning - Conc effect
3L Setup: Herald of Ash - Herald of Thunder - Herald of Ice (Can all be unlinked)
3L Setup: Flame Dash - Faster Casting - Portal
1L Setup (unset ring): Vaal Righteous Fire
4L Setup: Phase Run - Enhance - Blasphemy - Temp Chains

PoB Link:https://pastebin.com/F32x3wm4
Skill Tree:http://tinyurl.com/y22kpee4





[PoE 3.6 Elementalist]Lyxara's Winter Orb Non-Crit Build


Welcome to my write-up for the 3.6 Synthesis Winter Orb. A lot of people are posting in older threads (Site 70-80) that are not being updated, so I thought why not give it a quick write up to help everybody to get their questions answered and find the information they need. Now deals 25 to 31 Cold damage at gem level 1 (from 23 to 28) and 232 to 289 Cold damage at gem level 20 (from 258 to 322). Now has an added damage effectiveness of 50% (from 60%).

Gems Link:

Main Skill Winter Orb:
Winter Orb - Infused Channeling Support - Concentrated Effect Support - Greater Multiple Projectiles - Cold Penetration - Hypothermia

Heralds (+ Aspect of the Spider on an item):
Herald of Thunder - Herald of Ice - Empower - Enhance

Movement & Utility
Phase Run - Increased Duration - Vaal Grace - Frostbomb

Flame Dash - Faster Casting - Arcane Surge
Cast When Damage Taken Setup:
CWDT (1) - Immortal Call (3) - Increased Duration - Vaal Righteous Fire
CWDT (1) - Bone Chill - Cold Snap (7)

Bandits: Kill all!

Ascendancy:


Pantheon:
Major:

Minor

PoB Link:https://pastebin.com/EYunrm1J
Skill Tree:http://tinyurl.com/yxeuoo4h




This build doesn't have any specific item that truly enables it to be played. However, the core design of this particular version being the Occultist crit CI one is using 2x Void Batteries which is also the main factor that brings this build from a potential low budget to a high budget state. 
However, the build can quickly be done with Incursion weapons, you just search for "Cold Damage" and have that be at least 80%+ then you can chose from base items granting Elemental Penetration or even more spell damage resulting in well over 100% increased damage + some flat spell dmg additions to the build which is VERY cheap and effective.

Is this build for you?
1. If you are looking for a Winter Orb, make that has good enough single target damage for the end-game!
2. A build capable of competing in the clear speed meta.
3. Boss kill potential despite being designed as a clear speed build.
4. A cheap yet very effective apparent speed build.
5. If you prefer a build guide that has a video linked to it.

Winter Orb is a channeling ability that builds up stages up to 10 (12 with helmet enchant from the uber lab), that then decays over a duration. The higher the stack is, the more frequent your orb you've created over your head will shoot projectiles that then explodes on the ground in an AoE based damage area. This AoE damage shotguns, which means that each shell can hit the same target, this is why we use support gems like Lesser Multiple Projectiles as well as Concentrated Effect. This makes the build function very similarly to a Blade Vortex build where you charge up the ability, then you move through the map while your ability kills everything to then only stop briefly to recharge a few stages of your knowledge.

Pantheon:
Major God:
- Soul of Lunaris
Basically just helps with avoiding some projectile damage as well as chaining projectiles from our golem to us.

OR
- Soul of the Brine King
This is used to avoid getting chain stunned. However, we should always have active stages of Winter Orb, so this shouldn't be needed. I prefer to Lunaris myself.

Minor God:
- Soul of Tukohama
Basically, when we are channeling Winter Orb, we are very stationary vs. bosses this allows us to build up some mitigation during those seconds.

Gems Setup:
Winter Orb:
- Winter Orb, Lesser Multiple Projectiles, Concentrated Effect, Increased Duration, Added Cold Damage, Controlled Destruction

Auras:
- Herald of Ice, Ice Bite, Curse on Hit, Warlord's Mark
- Herald of Thunder

Mobility:
- Flame Dash, Arcane Surge [LvL 8], Faster Casting, Enhance

Utility:
- Frost Bomb, Bonechill, Unbound Ailments
- Flame Golem OR Lightning Golem

- Phase Run, Vaal Righteous Fire, Increased Duration
- CWDT, Immortal Call, Vortex

Bandits:
- Kill all.

Video:


PoB Link:https://pastebin.com/f2S3Lk8H




Winter Orb is one of the most popular skills in Betrayal, with every 10th player actually using it! 
Since the beginning of the league, I've been observing things and looking for a better way to squeeze the most out of it. 

Pros & Cons:
+ fast mapper, crit heavy
+ 6000 HP with decent leech and some regen
+ homing projectiles, you don't need to aim anything
+ fantastic AOE
+ insane for Incursions and Delves
- Weak to Physical damage and massive hits (any buffed bosses)
- Not the absolute fastest mapper if you want to stay alive too, but very strong nevertheless

Ascendancy: 
The pendulum of Destruction, Mastermind of Discord, Shaper of Desolation, Beacon of Ruin

Bandits: Alira or Kill All

Pantheon:
Major: Arakaali / Brine King
Minor: Ryslatha / Gruthkul

Skills Guide:
The aspect of the Spider is another option to boost DPS, so use it if you can get it somewhere! 
WORB 5L: WORB-Concentrated Effect-Greater.Multiple.Projectiles-Increased.Critical.Strikes-Hypothermia
WORB 6L: WORB-Concentrated Effect-Greater.Multiple.Projectiles-Increased.Critical.Strikes-Hypothermia-Controlled.Destruction
WORB 6L fast mapping: WORB-Concentrated Effect-Greater.Multiple.Projectiles-Increased.Duration-Hypothermia-Controlled.Destruction
WORB + Ice Spear CwC for massive bossing damage: WORB-Controlled Destruction-Greater.Multiple.Projectiles-Hypothermia-Cast.While.Channelling-Ice.Spear
For extra toughness, you can also use Vaal Grace somewhere.

Video:
T14 Shaped Waste Pool: 

PoB Link: https://pastebin.com/QymjpuCT





Many on many Elementalist Winter Orb builds have been posted boasting high-end game content damage and clear. This version is far superior in single target damage while sacrificing defenses on a skill that is naturally tanky through movement and phase run abuse. "Dead mobs can't attack" except Celeron while being dead, piece of shit. ANYWAY. Let's get into it.
We took some hits, Damage lowered, Craft lowered, ETC. I will continue to thoroughly test, but I see no problem in losing around 15-20% dmg. Should still be more than enough.

Pros & Cons:
+ Ridiculous Clear Speed
+ Ridiculous Movement Speed
+ Ridiculous Delver
+ Ridiculous Bosser
+ Builds full built with around 30ex
+ Helm Enchantment is not needed, although it is 10% more damage
- Not hardcore viable
- Can't tank due Shaper Balls
- Expensive/Tedious to MinMax

Bandits: Kill All 

Pantheons:
Brine King/Rysthala for UE.
Lunaris/Rysthala for everything else.

Video:

PoB Link:https://pastebin.com/rZXLma4x





Infused Channeling support has been added! This is a great gem and probably will make the build even stronger! You can switch out any support gem for this new one except for Greater Multiple Projectiles. I've updated the guide and took out Hypothermia/Added Cold and replaced it with Infused Channelling. You can still use either Hypothermia or Added Cold instead of Concentrated Effect if you'd like. It all depends on your preference. I've also updated the pastebin link to the new tree. 

Also, Elemental Overload has been changed. It's not as easy to get it going these days. I would slot a Storm Brand linked to Cast When Damage Taken, Increased Critical Strikes and Immortal Call. You drop Vortex and Increased Duration.

That's about the gist of it! This took more effort than I anticipated, but I hope it's useful to someone. The beautiful thing about this build is that I'm reasonably sure this will work just as good next league. The skill needs some QoL changes, but it certainly doesn't deserve a nerf. They might tweak it a bit, but I'd sooner see it getting buffed than nerfed. I hope I didn't jinx it now.

So this will most likely be a great league starter to take into endgame come next league! Thanks for reading and stay sane exiles.

Pros & Cons:
+ Great and Cheap league starter
+ Still scales with more investment
+ Fast map clear
+ Very safe to use due to the mechanics of Winter Orb
+ Very versatile when it comes to building choices
+ Hardcore viable due to Mind over Matter and the ability to freeze enemies
+ Herald of Ice 'Splosions are extremely satisfying
- Winter Orb targets randomly which can be a pain to deal with
- Uber Atziri is very frustrating with this build unless picking up the Paragon of Calamity ascendency
- Can't handle Elemental Reflect and struggles a bit with Elemental Resistance map mods

Ascendancy:
You should end up with Mastermind of Discord and Beacon of Ruin. Whichever you take first entirely depends on what you prefer. I'd say that ideally, you'd first take up Shaper of Desolation and then move towards Beacon of Ruin. You can also go to Mastermind of Discord first, but I would only suggest doing that if you intend on using Herald of Ice with Warlord's Mark before finishing your Uber Labyrinth. This is certainly an option as discussed during the gem section of the guide.

It's also important to note that you can respec towards Paragon of Calamity if you intend on doing Uber Atziri. This will make you immune to Elemental Reflect. It's not ideal, but it does make the fight a lot less frustrating. I wouldn't advise farming Atziri without it.

Bandits:
Kill all for the two passive points.

Pantheon:
I use the twice upgraded Soul of the Brine King for mapping and the twice upgradedSoul of Lunaris for Uber Elder. My minor Pantheon is Soul of Ryslatha.

Skill Gems:
6L: 
Winter Orb - Infused Channelling - Greater Multiple Projectiles - Concentrated Effect - Controlled Destruction - Cold Penetration

4L: 
Herald of Ice - Enlighten - Ice Bite - Onslaught

4L:
Frost Bomb - Increased Duration - Unbound Ailments - Bonechill

4L: 
Cast When Damage Taken - Immortal Call - Increased Duration - Vortex

3L:
Phase Run - Increased Duration - Arcane Surge

2L: 
Flame Dash - Faster Casting

1L:
Vaal Righteous Fire

1L: 
Flame Golem or Lightning Golem! only when using Malachai's Artifice


PoB Link:https://pastebin.com/rWGFiAJ1

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