POE 3.7 Pathfinder - Toxic Rain - Friendly Budget League Starter
Toxic rain didn't change in 3.7, but the tree got much more damage, at least 20% more damage total! Toxic rain is stronger than before, and this build is here to show you how. This build is just a mixing up of all the best things PF and TR have to offer. You can realistically expect a nice leveler for a low budget and an Uber Elder Killer with less than 10-12 exalts mid-league.
Why not use Herald of Agony?
HoA is increasingly better the more mana reservation it has. But even with a 6L, it cannot compare in terms of a number of hits to the 4 totems for withering touch. Also, the spore duration allows an area to keep doing damage even if the enemy moves because you create a floor mantle of spores around enemies. Also, while with HoA you have an autonomous source of damage besides your character, with the 4 totems you have 2 autonomous sources, which can be useful for things like Breach, and for keeping a constant flow of damage while you move around.
What about Caustic Arrow?
With this build, CA is useless against bosses, very slow. It does give you better map clearspeed, even on T16 maps, because of the faster burst of damage it produces at the start compared to TR...but you will have trouble killing syndicate members in maps. Also, survivability is decreased, since you don't leech almost any life (at least TR has many hits, so leeching while not great, still helps a bit).
Note: use it in a bow if you want, never in totems...useless.
Pros & Cons:
+ Very strong DPS for bosses
+ Ranged, so more survivability
+ Medium-high HP depending on options
+ Can do all map mods
- Not as tanky as other builds
- Totem playstyle not for everyone
- Can become difficult to see stuff in the map with so many spores!
Ascendancy:
1. Nature's Boon
2. Nature's Reprisal
3. Nature's Adrenaline
4. Master Alchemist
Bandits: Kill All.
Pantheons:
Major God - Soul of Lunaris
Minor God - Soul of Rhyslatha
Gear Guide:
Gems Setup:
Weapon
Toxic Rain - Efficacy - Empower - Swift Affliction - Void Manipulation - Mirage Archer - Vicious Projectiles
BodyArmour
Phase Run - Cast When Damage Taken - Vaal Grace - Increased Duration - Immortal Call - Frost link
Helm
Vaal Rain of Arrows - Withering Touch - Life Gain on Hit - Culling Strike - Aspect of the Spider
Boots
Flesh and Stone - Purity of Elements - Enlighten - Vaal Clarity
Gloves
Temporal Chains - Enhance - Increased Area of Effect - Blasphemy
Offhand
Frenzy - Toxic Rain - Withering Touch
PoB Link: https://pastebin.com/cvNQHHmR
Skill Tree: https://tinyurl.com/y6adobn2
Why not use Herald of Agony?
HoA is increasingly better the more mana reservation it has. But even with a 6L, it cannot compare in terms of a number of hits to the 4 totems for withering touch. Also, the spore duration allows an area to keep doing damage even if the enemy moves because you create a floor mantle of spores around enemies. Also, while with HoA you have an autonomous source of damage besides your character, with the 4 totems you have 2 autonomous sources, which can be useful for things like Breach, and for keeping a constant flow of damage while you move around.
What about Caustic Arrow?
With this build, CA is useless against bosses, very slow. It does give you better map clearspeed, even on T16 maps, because of the faster burst of damage it produces at the start compared to TR...but you will have trouble killing syndicate members in maps. Also, survivability is decreased, since you don't leech almost any life (at least TR has many hits, so leeching while not great, still helps a bit).
Note: use it in a bow if you want, never in totems...useless.
Pros & Cons:
+ Very strong DPS for bosses
+ Ranged, so more survivability
+ Medium-high HP depending on options
+ Can do all map mods
- Not as tanky as other builds
- Totem playstyle not for everyone
- Can become difficult to see stuff in the map with so many spores!
Ascendancy:
1. Nature's Boon
2. Nature's Reprisal
3. Nature's Adrenaline
4. Master Alchemist
Bandits: Kill All.
Pantheons:
Major God - Soul of Lunaris
Minor God - Soul of Rhyslatha
Gear Guide:
Gems Setup:
Weapon
Toxic Rain - Efficacy - Empower - Swift Affliction - Void Manipulation - Mirage Archer - Vicious Projectiles
BodyArmour
Phase Run - Cast When Damage Taken - Vaal Grace - Increased Duration - Immortal Call - Frost link
Helm
Vaal Rain of Arrows - Withering Touch - Life Gain on Hit - Culling Strike - Aspect of the Spider
Boots
Flesh and Stone - Purity of Elements - Enlighten - Vaal Clarity
Gloves
Temporal Chains - Enhance - Increased Area of Effect - Blasphemy
Offhand
Frenzy - Toxic Rain - Withering Touch
PoB Link: https://pastebin.com/cvNQHHmR
Skill Tree: https://tinyurl.com/y6adobn2
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