POE 3.7.0 - Other Update Guide

POE 3.7.0 will be released soon, and the Path of Exile official website has released the first wave of POE 3.7 updates. Let's take a look at Other Update updated Guide in POE 3.7.

POE 3.7 Other Update Guide


1. POE 3.7.O - World Changes

Over Path of Exile's life, we have slowly shifted more power to earlier in the game. For example, you now get a strong support gem on the starting beach, rather than getting your first in Merveil's Cavern. As a result, the difficulty of the early acts slowly became easier and easier. In this patch, we have made targeted efforts to bring some of the difficulty back to the first three acts. 

- Acts 1, 2 and 3 have seen significant improvements to monster and boss encounters. We won't ruin the fun of discovering them, so be careful out there!
- You'll no longer hear a crying woman in Act 7 Crossroads tempting you towards nonexistent story glyphs.



2. POE 3.7.O -  Monster Changes

- Magic monsters now have 50% more life at level 1, up to 75% more life at level 68 and above.
- Rare monsters now have 33% more life at level 1, up to 100% more life at level 68 and above. They now grant 54% more experience.
- Tormented Spirits are now more likely to appear near a rare or unique monster than not.
- Monsters which can block attacks and spells now say so beneath their nameplate. Such monsters do not block all damage when they block.
- Rogue Exiles no longer sound identical to their player Exile counterparts.



3. POE 3.7.O - NPC Changes

- Swapped Navali's Seek Prophecy and View Your Prophecies talk options to prevent misclicking while selling.



4. POE 3.7.O - Incursion Changes

- It now requires 12 separate Incursions to enter the Temple of Atzoatl in the present (up from 11). This gives you an extra attempt to upgrade or change a room before you enter the Temple with Alva.



5. POE 3.7.O -  Betrayal Changes

- Betrayal Fortification encounters are now prioritized over Shrines during level creation, meaning you should more reliably get the Betrayal encounters you are expecting.
You'll now encounter a new monster type in some Fortification encounters.



6. POE 3.7.0 - Strongbox Changes

- The Maelström Cell unique strongbox now also drops Divination Cards that give Shaper or Elder items as well as cards of certain stack size.



7. POE 3.7.0 - Azurite Mine and Sulphite Changes

- Improved the way Delve map layouts are generated, to allow for longer delves when necessary.
- The Ancient Wraith and Ancient Suffering monsters can now be desecrated while in the appropriate Delve area.



8. POE 3.7.0 - Prophecy Changes

- Items that drop exclusively from Prophecy-generated monsters can now drop from all Prophecy-generated monsters, rather than a small subset.



9. POE 3.7.0 - Map Changes

- The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
- You can now unlock a special fifth slot in the Map Device.
- Added 3 new Tormented Spirits, found via Sextants.
- Added 2 new Shrines, found via Sextants.
- You no longer have to pay Vaal orbs equal to the cost in Chaos orbs to apply Zana's crafting modifiers to corrupted maps.
- Map bosses at lower map tiers have slightly more life, tapering to no difference at map tier 15 and above.
- Shaper's Strongholds now always contain additional monsters and Anomalies, as well as a bonus effect at random.
- Shaper-influenced maps now always contain additional monsters.
- Monster packs in Shaper-influenced maps with Anomalies now have a 20% chance to spawn with an Anomaly (down from 50%). These Anomalies now spawn a pack of monsters on death, which grant items and experience when slain.
- Agents of the Void from Shaper-influenced maps now spawn monsters on death, which grant items and experience when slain.
- White- and yellow-tier Shaper-influenced maps can no longer spawn Shaper clones which attack you. Red-tier Shaper-influenced maps now have a 25% chance for the Shaper clone encounters, in addition to other Shaper-influence mechanics.
- Elder-influenced maps now always contain additional monsters.
- White- and yellow-tier Elder-influenced maps can no longer spawn Elder slam tentacles. Red-tier Elder-influenced maps now have a 25% chance for the Elder slam tentacles, in addition to other Elder-influence mechanics.
- The entirety of the Coward's Trial map has been redone. If you're lucky enough to get one, make sure you use it!
- The boss fight of the Graveyard map has been completely reworked.
- Improved the Belfry and Lava Lake fights. Extra monsters are now spawned during the fight which grants items and experience when slain. Both of these fights should feel significantly more rewarding for the time invested.
- The Barrows map boss fight has been improved. The Beast of the Pits is now extra vulnerable to damage after colliding with a wall. It now has more life, and cannot be stunned, knocked back or interrupted while charging.
- The boss fight in the Gardens map has been completely reworked. Monsters spawned during phase transitions will grant items and experience when slain.
- During the Sunken City boss fight, you'll now encounter monsters, which grant items and experience when slain, between phase transitions.
- Monsters spawned during the Basilica boss fight phase transitions will also grant items and experience when slain.
- Monsters spawned during the Terrace boss fight phase transitions got the same treatment. They also take reduced damage for a brief period after spawning.
- Improved the layout of the Arena map. Monster spawner behavior has also been adjusted to take less time to activate all the statues and hounds.
- Enlarged the area around the Summit map spawn location where monsters shouldn't be able to spawn.



10. Zana League Mods Available During 3.7.0

Zana's map device options are now unlocked as you progress through the Atlas quest chain. These are the League Mods available during 3.7.0. 
- Fortune Favours the Brave (costs 3 Chaos Orbs): One of these options will be applied at random, including those you have not yet unlocked.
- Alternate of the Same Tier (costs 1 Chaos Orb): Requires a Rare map. Opens a random Rare map of the same tier, excluding the map you placed in the device.
- Shaped Tier 1-5 (costs 2 Chaos Orbs): Requires a Rare map. Opens a version of your map at 5 tiers higher, randomly rolled as a Rare.
- Shaped Tier 1-10 (costs 6 Chaos Orbs): Requires a Rare map. Opens a version of your map at 5 tiers higher, randomly rolled as a Rare, with a chance to be Corrupted.
- Elder Tier 1-15 (costs 15 Chaos Orbs): Requires a Rare map. Opens a version of your map at Tier 16, randomly rolled as a Rare, with a chance to be Corrupted.
- Abyss (costs 2 Chaos Orbs): Area contains an additional Abyss.
- Anarchy (costs 2 Chaos Orbs): Area is inhabited by 3 additional Rogue Exiles.
- Domination (costs 3 Chaos Orbs): Area contains 3 extra Shrines.
- Bloodlines (costs 3 Chaos Orbs): Magic monster packs each have a Bloodline mod. Area contains 3 additional magic monster packs.
- Ambush (costs 4 Chaos Orbs): Area contains 4 extra Strongboxes.
- Perandus (costs 4 Chaos Orbs): Area has a 33% chance to contain Cadiro Perandus. Area contains 3 additional Perandus chests.
- Beyond (costs 5 Chaos Orbs): Slaying Enemies close together has a 15% chance to attract monsters from Beyond.



11. User Interface Improvements

- You can now disable the Help Panel popups in the Help Panel. Please note that, once disabled, you cannot reenable them for that character (but you can still use the Help Panel as normal).
- You'll now also experience fewer Help Panel popups in general.
- You can now hover over Atlas Objectives on your Atlas to see exactly what they mean.
- The character panel now shows how likely your attacks are to hit monsters of varying evasiveness.



12. POE 3.7.0 - Quest Rewards

- Added a new set of quest rewards for completing Breaking Some Eggs in Act 1.
- Added Perforate as a reward for Duelist for completing Enemy at the Gates.
- Perforate becomes available from Nessa for the Marauder, Ranger, and Scion after completing Enemy at the Gates (ie. immediately!).
- Added Blood and Sand as a reward for Duelist for completing Breaking Some Eggs.
- Blood and Sand become available from Nessa for the Marauder, Ranger, and Scion after completing Breaking Some Eggs.
- Added Precision as a reward for Duelist and Ranger for completing The Caged Brute.
- Precision becomes available from Nessa for Templar, Marauder, and Shadow after completing The Caged Brute.
- Added Chain Hook as a reward for Marauder for completing the Siren's Cadence.
- Chain Hook becomes available from Nessa for the Duelist and Scion after completing the Siren's Cadence.
- Added Flesh and Stone as a reward for the Duelist for completing Intruders in Black.
- Flesh and Stone become available from Yeena for the Marauder and Scion after completing Intruders in Black.
- Added Shockwave Support as a reward for the Templar and Marauder for completing Sharp and Cruel.
- Shockwave Support becomes available from Yeena for Duelist and Scion after completing Sharp and Cruel.
- Added Close Combat Support as a reward for the Marauder, Duelist, and Ranger for completing Sharp and Cruel.
- Close Combat Support becomes available from Yeena for Templar, Shadow, and Scion after completing Sharp and Cruel.
- Added Pride as a reward for the Marauder and Duelist for completing Lost in Love.
- Pride becomes available from Clarissa for the Templar, Ranger, Shadow, Scion, and Witch after completing Lost in Love.
- Added Bladestorm as a reward for the Duelist for completing Sever the Right Hand.
- Bladestorm becomes available from Clarissa for the Marauder and Scion after completing Sever the Right Hand.
- Added Pulverise Support as a reward for the Templar, Marauder, and Duelist for completing a Fixture of Fate.
- Pulverise Support becomes available from Clarissa for the Ranger and Scion after completing a Fixture of Fate.
- Added Impale Support as a reward for the Duelist and Ranger for completing a Fixture of Fate.
- Impale Support becomes available from Clarissa for the Marauder, Shadow, and Scion after completing a Fixture of Fate.
- Added Berserk as a reward for the Marauder for completing Breaking the Seal.
- Berserk becomes available from Petarus and Vanja for the Duelist and Scion after completing Breaking the Seal.



13. POE 3.7.0 - PvP Changes

- Fireball now deals 30% less damage against players (previously dealt 5% more).
- Spectral spiders summoned by Arakaali's Fang now deal 70% less damage against players (previously no penalty).



14. POE 3.7.0 - Bug Fixes

- Fixed a bug where Physical Damage would not bypass Energy Shield if that Energy Shield was protecting Mana.
- Fixed a bug where you could become trapped after defeating the Terrace map boss.
- Fixed a bug where you could prevent Tukohama from spawning one of his beam totems until the end of the fight, making it unkillable.
- Fixed a bug where the crafted mod "Trigger a Socketed Spell when you use a Skill" wasn't triggering if the skill you use created a trap, mine or totem.
- Fixed a bug where, when viewed with the detailed mod descriptions, some mods were given a worse tier than others in the same family because the mods provided their effect in the form of a negative value (such as reduced attribute requirements).
- Fixed a bug where the Frozen Trail unique jewel would cause Frostbolt projectiles to continue even after being detonated by Vortex.
- Fixed a bug where maps that were dropped or generated as Magic or Rare and were on a Shaped or Elder map base type did not take into account the new map tier when rolling mods. This also affected maps created by Zana for her missions. Any rerolling of mods did take the correct map tier into account.
- Fixed a bug where, when encountering Zana in a map, she would use the quest state of the first person to talk to her in a party, rather than the Map's owner, when generating her pool of maps to pick from.
- Fixed a bug where the Summon Phantasm Support would cause non-minion skills to be counted as minion skills for cases such as Null's Inclination's "Trigger Socketed Minion Skills on Kill" mod.
- Fixed a bug where Craiceann's Tectonic Slam skill got gigantic.
- Fixed a bug where Essence Drain, Soulrend, Bane and Contagion were all bypassing PvP scaling when triggered from a trap or mine.
- Fixed a bug where the Adrenaline buff from War Banner would end early if you were playing a Juggernaut and your Endurance Charges expired.
- Fixed a bug where channeled skills would not update their animation speed if the character's attack or cast speed changed while channelling.
- Fixed a bug where support gems with level requirement restrictions (such as Cast when Damage Taken) would change the restriction when socketed in an item that granted additional levels to the gem.
- Fixed a longstanding bug where Ethereal Knives projectiles would chain long past the projectile's lifetime.
- Fixed a bug where map bosses had lost the additional chance to drop a map adjacent to the one you were currently in.
- Fixed a bug where the "increased effect of non-damaging ailments on enemies" veiled modifier could appear on rings when dropped, but not when crafted. It now correctly appears on amulets rather than rings when dropped.
Fixed a Delve exploit.

Previous: POE 3.7.0 - Item Balance Update Guide
Next: POE 3.7.0 Content Frist Wave of Big Update Guide

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