Escape from Tarkov Patch 0.12.7 Content Guide

On July 16, Battlestate Games released an interim patch note 0.12.7 for Escape from Tarkov, which is currently in beta. Patch 0.12.7 will expand Map Customs, introduce Scav boss on Shoreline, add grenade launcher and many other changes are planned. A teaser video that introduces patch 0.12.7 is also available.


The highlight of patch 0.12.7 is the Customs extension. The entire map has been overhauled, making it about 30% wider. The southern factory zone and construction site will be expanded with many searchable buildings. A fixed machine gun will be installed above the building, and Customs boss Reshala may spawn in the newly added area.


A new Scav boss Sanitar will appear on the Shoreline. Originally a doctor, this character formed a gang on Shoreline after Tarkov City was closed. In combat, he actively utilizes his skill as a doctor to recover himself and his allies. The recovery speed is very fast, and it also features unique actions such as dropping recovery items to protect friendly NPCs. Sanitar also fights by injecting various drugs and stimulants, including homemade ones. His original stimulant can be used by players and can be expected to have a powerful effect.

AI movements have also been improved, and they will behave more humanly. AI-operated Scav will now pick up the EFT items that are falling and will fish the corpses and equip them with weapons. During non-combat, he eats and drinks, occasionally check the magazine, and greets when he meets another Scav, and shows a friendly attitude. If you don't know if another Scav is an enemy or an ally, you'll point your gun at it for a while to see if it's friendly. Judgment ability will also be improved, and dangerous areas will be avoided. If the position is favorable to the players, they may attack the players in groups.



"FN GL40 Grenade launcher" and "Mossberg 590A1 Shotgun" are added as new weapons. While the grenade launcher is a very powerful piece of equipment, it's also priced fairly high to balance it. As for ammunition, some ammunition for grenade launchers and .45 ACP ammunition and 9×19 mm variants will be added. Only .366 ammunition is special, the fictitious ammunition .366AP-M will be added. Although the .366 round has been coldly treated due to its low penetration, the .366AP-M is likely to be practical ammunition with a penetration of 42 and damage of 90.

I have extracted and introduced patch note 0.12.7. There are also plans to increase chest HP by 5 points, from 80 to 85. Depending on the ammo, you could shoot the chest and kill it with a single blow, but some ammo will not be able to do this. Many changes are planned, such as the addition of skills and notification function before raid. Please check this patch note for more details.

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