POE 3.7.0 - Melee Balance, Character Balance Update Guide
POE 3.7.0 will be released soon, and the Path of Exile official website has released the first wave of POE 3.7 updates. Let's take a look at Melee Balance, Character Balance Update Guide in POE 3.7. 1. POE 3.7.0 - Melee Rebalance Guide - We've made massive, sweeping (excuse the pun) changes to melee combat. Many of these are specific to skills, but some are broad and affect all aspects of melee combat (and combat in general): - Hit Multiple Enemies: Every attack -- even Glacial Hammer -- can now hit multiple targets by default. Previously, an attack would look at targets in melee range in front of your character and choose one. Now it chooses all of them that the attack physically passes through. Note that this is not "area of effect", "area damage" or "melee splash". - Animation Cancelling: You can now interrupt a skill with movement or movement skill. If you use a skill (any skill, not just an attack), you can now interrupt the an