POE 3.7 - Berserker Ascendancy Changes Guide
The Savage path if always swift and sure
1. Physical Attack Damage, Critical Strike Chance
- 12% increased Attack Physical Damage
- 15% increased Critical Strike Chance
2. Flawless Savagery
- 80% increased Critical Strike Chance for Attacks
- Adds 20 to 30 Physical Damage to Attacks if you've
- Dealt a Critical Strike Recently
- 30% to Critical Strike Multiplier
(Recently refers to the past 4 seconds)
3. Physical Attack Damage, Critical Strike Chance
- 12% increased Attack Physical Damage
- 15% increased Critical Strike Chance
4. Blitz
- 2% more Attack Speed per Blitz Charge
- 10% reduced Critical Strike Chance per Blitz Charge
- Gain a Blitz Charge on Critical Strike
- +20 to Maximum Blitz Charges
5. Physical Attack Damage, Warcry Duration
- 12% increased Attack Physical Damage
- 20% increased Warcy Duration
6. War Bringer
- Recover 25% of life and Mana when you use a Warcry
- 100% increased Warcry Duration
- 100% increased Warcry Cooldown Recovery Speed
- If you've Warcried Recently, you and nearby allies
- Have 10% increased Attack Speed
- If you've Warcried Recently, You and nearby allies deal 30% increased Damage
(Recently refers to the past 4 seconds)
7. Physical Attack Damges, Life Leeched per Second
- 12% increased Attack Physical Damage
- 10% increased total Recovery per second from life leech
8. Pain Reaver
- 2% of Attack Damage Leeched as Life
- 2% of Attack Damage Leeched as Mana
- 25% increased Attack Speed if you've been Hit Recently
- 50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously. up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
(A Hit that removes at least 15% of Maximum life is a Savage Hit)
9. Physical Attack Damage, Attack Speed
- 12% increased Attack Physical Damage
- 6%increased Attack Speed
10. Crave the Slaughter
- Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
- 1% chance to deal Double Damage per 4 Rage
(Maximum Rage is 50)
(You base 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently)
(You gain the following effects for having Rage:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
11. Physical Attack Damage, Attack Speed
- 12% increased Attack Physical Damage
- 6% increased Attack Speed
12. Rite of Ruin
- Lose 0.1% of maximum life per second per Rage while you are not losing Rage
- Effects granted for having Rage are Tripled
- Cannot be stunned while you have at least 25 Rage
(You gain the following effects for having Rage:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
13. Physical Attack Damage, Attack Speed
- 12% increased Attack Physical Damage
- 6% increased Attack Speed
14. Aspect of Carnage
- 10% increased Damage taken
- 40% more Damage
1. Physical Attack Damage, Critical Strike Chance
- 12% increased Attack Physical Damage
- 15% increased Critical Strike Chance
2. Flawless Savagery
- 80% increased Critical Strike Chance for Attacks
- Adds 20 to 30 Physical Damage to Attacks if you've
- Dealt a Critical Strike Recently
- 30% to Critical Strike Multiplier
(Recently refers to the past 4 seconds)
3. Physical Attack Damage, Critical Strike Chance
- 12% increased Attack Physical Damage
- 15% increased Critical Strike Chance
4. Blitz
- 2% more Attack Speed per Blitz Charge
- 10% reduced Critical Strike Chance per Blitz Charge
- Gain a Blitz Charge on Critical Strike
- +20 to Maximum Blitz Charges
5. Physical Attack Damage, Warcry Duration
- 12% increased Attack Physical Damage
- 20% increased Warcy Duration
6. War Bringer
- Recover 25% of life and Mana when you use a Warcry
- 100% increased Warcry Duration
- 100% increased Warcry Cooldown Recovery Speed
- If you've Warcried Recently, you and nearby allies
- Have 10% increased Attack Speed
- If you've Warcried Recently, You and nearby allies deal 30% increased Damage
(Recently refers to the past 4 seconds)
7. Physical Attack Damges, Life Leeched per Second
- 12% increased Attack Physical Damage
- 10% increased total Recovery per second from life leech
8. Pain Reaver
- 2% of Attack Damage Leeched as Life
- 2% of Attack Damage Leeched as Mana
- 25% increased Attack Speed if you've been Hit Recently
- 50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously. up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
(A Hit that removes at least 15% of Maximum life is a Savage Hit)
9. Physical Attack Damage, Attack Speed
- 12% increased Attack Physical Damage
- 6%increased Attack Speed
10. Crave the Slaughter
- Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
- 1% chance to deal Double Damage per 4 Rage
(Maximum Rage is 50)
(You base 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently)
(You gain the following effects for having Rage:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
11. Physical Attack Damage, Attack Speed
- 12% increased Attack Physical Damage
- 6% increased Attack Speed
12. Rite of Ruin
- Lose 0.1% of maximum life per second per Rage while you are not losing Rage
- Effects granted for having Rage are Tripled
- Cannot be stunned while you have at least 25 Rage
(You gain the following effects for having Rage:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
13. Physical Attack Damage, Attack Speed
- 12% increased Attack Physical Damage
- 6% increased Attack Speed
14. Aspect of Carnage
- 10% increased Damage taken
- 40% more Damage
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